language Module
Words used by ludo JS. You can add your own translations by calling ludo.language.fill()
Example:
ludo.language.fill({
"Ludo JS phrase or word" : "My word",
"other phrase" : "my phrase"
});
This module provides the following classes:
- chart.Layout
- layout.Base
- layout.CardSpec
- layout.Factory
- layout.Grid
- layout.LayoutSpec
- layout.Linear
- layout.LinearVertical
- layout.Menu
- layout.MenuSpec
- layout.Popup
- layout.Relative
- layout.RelativeSpec
- layout.Renderer
- layout.Resizable
- layout.SlideIn
- layout.TabSpec
- ludoDB.Factory
- menu.Button
- menu.Context
- menu.DropDown
- menu.Menu
- menu.MenuItem
- paging.Button
- paging.First
- paging.Last
- paging.NavBar
- paging.Next
- paging.PageInput
- paging.PageSize
- paging.TotalPages
- progress.Bar
- progress.Base
- progress.DataSource
- progress.Text
- remote.Base
- remote.Broadcaster
- remote.ErrorMessage
- remote.HTML
- remote.JSON
- remote.Message
- remote.Proxy
- socket.Socket
- tpl.Parser
- tree.Filter
- tree.Modifications
- tree.Tree
- video.DailyMotion
- video.GoogleVideo
- video.Video
- video.YouTube
- view._Config
- view.Accordion
- view.Anchor
- view.Application
- view.ButtonBar
- view.CollectionView
- view.Core
- view.FramedView
- view.ludo.dom
- view.Shim
- {remote}.Inject